Can someone point me to a good tutorial of how to setup OpenGL in an MFC environment? I am reading a ton of tutorials, but they explicitly state that I can understand this tutorial easily if I know how to setup the CView class to work with OpenGL (which I do not, hehe).
Thanks for the tips. I found one tutorial that supplied a wrapper class in order to interface directly between MFC and OpenGL. If you are interested, this is the link: http://www.codeguru.com/opengl/oglwrapperclass.shtml
It is designed for a MDI, but worked fine with my SDI implementation. Thanks again for the pointers; it sent me on the right track!