If don’t connect to video card that is slower.
Do you use glGetString(GL_RENDERER); ?
wglGetProcAddress(glGetString(GL_RENDERER));
I use in OpenGL 1.5 (dglOpenGL.dll).
If don’t connect to video card that is slower.
Do you use glGetString(GL_RENDERER); ?
wglGetProcAddress(glGetString(GL_RENDERER));
I use in OpenGL 1.5 (dglOpenGL.dll).
what’s ya video card ?
All NVDia and ATI Card…