Hi,
when i save a 3ds model as a .cpp (Opengl) with Deep Exploration, it writes this line:
static BYTE face_indicies[12][9]
but the compiler give me these three errors in that line:
error C2146: syntax error : missing ‘;’ before identifier ‘face_indicies’
error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
I think it doesnt recognize the type BYTE…How can i solve it?