Hi!
I want to activate double buffer. Is there a way to do it without glut. I do not want to use glutInitDisplayMode(GLUT_DOUBLE)
Thanks
Juergen
This depends on the platform.
You ask for it in the pixelformatdescriptor on Windows for example.
The double buffrering is, by default, activated on a Win 32 application like OpenGL.
Am I wrong ?