Hey all.
After upgrading my RAM from one 128MB stick to two 256MB sticks, DigitalPaintball (a mod for Half-Life) now doesn’t work in OpenGL mode.
Heres a pic of my onboard GFX adapter properties page:
I have tried downloading OpenGL from your site, but you say to download it from the hardware guys… and I can’t find OpenGL for download on the S3 site (which is poorly designed IMHO).
I have also posted on the Digital Paintball forums… but they are a little lax in giving support.
The Prosavage is an integrated 3d chip that uses part of the main memory as video memory. I guess after you upgraded the memory windows “re”-detected it and installed the microsoft generic drivers which dont support OpenGL at all.
To verify that open the “device manager”->“display adaptor”->“driver”. What does it say under “driver provider”?
P.S.: Now that you have 512MB of RAM you could reserve 32MB instead of the meager 16MB as video memory (there must be an option in the BIOS to do that).