Nvidia 7950, actual Driver but openGL only til V1.2

hello,

maybe someone here got a clue.

i have a nvidia 7950 gt on a 32bit win xp with most recent updates. although i installed the most recent Nvidia-drivers with ms-certification and “including openGl 2.0”, after rebooting my openGL diagnostic tool (glView) tells me i only got extensions til V1.2 (report at bottom of post).

thanks for any hint. here is the diagnostic report:

System Info
Windows XP Home Edition

Vendor
Microsoft Corporation
1.1.0

Renderer
GDI Generic

Extensions
GL_EXT_bgra
GL_EXT_paletted_texture
GL_WIN_swap_hint

Core features
v1.1 (100 % - 7/7)
v1.2 (12 % - 1/8)
v1.3 (0 % - 0/9)
v1.4 (0 % - 0/15)
v1.5 (0 % - 0/3)
v2.0 (0 % - 0/10)
v2.1 (0 % - 0/3)

OpenGL driver version check (Current: 6, 14, 10, 134, Latest known: 1.1.0):
Latest version of display drivers found
According the database, you are running the latest display drivers for your video card.

No hardware support
Your current video configuration DOES NOT support hardware accelerated OpenGL.

No compiled vertex array support
This may cause performance loss in some applications.

No paletted texture support
This may cause performance loss in some older applications.

No multitexturing support
This may cause performance loss in some applications.

No secondary color support
Some applications may not render polygon highlights correctly.

No S3TC compression support
This may cause performance loss in some applications.

No texture edge clamp support
This feature adds clamping control to edge texel filtering. Some programs may not render textures correctly (black line on borders.)

No vertex program support
This feature enables vertex programming (equivalent to DX8 Vertex Shader.) Some current or future OpenGL programs may require this feature.

No fragment program support
This feature enables per pixel programming (equivalent to DX9 Pixel Shader.) Some current or future OpenGL programs may require this feature.

No OpenGL Shading Language support
This may break compatibility for applications using per pixel shading.

No Frame buffer object support
This may break compatibility for applications using render to texture functions.

Few texture units found
This may slow down some applications using fragment programs or extensive texture mapping.

Extension verification:
GL_EXT_color_subtable was not found, but has the entry point glColorSubTableEXT

The hardware should support V2, no hardware errors, direct3d works perfect. i want to use it for lightwave 3d which needs a higher openGL version for proper acceleration.

thanks for any hint.

GDI Generic means that your nv driver is bad.
Try to uninstall and then install again.
hopefully this should work on fakeos

“GDI Generic” can also be reported if application didn’t select pixel format properly. Pixel formats containing GDI_GENERIC flag are not accelerated.

problem solved. there was an old asus-driver installation interfering with the actual nvidia drivers. seems as if xp always took the older asus-dll.

thanks for your answers.