As the most of the publishers on this forum, even I got problem with OpenGL.
I’m using a software for simulating the working on metalpieces. This software is using OpenGL, but we got distortion when we running the simulation.
Our contact on the software company tells us that the reason of this behavior is that our OpenGL isn’t working properly.
So I have looked things up today, running GLinfo.
GLinfo tells med that I’m using a driver from Microsoft. Shouldn’t nVidia be my vendor?
I’m using Windows XP Pro, english version.
The graphic card is a NVidia Quadro 4 380 with
the latest driver (posted at the end of june, 2005)
Below you find the information I exported from GLinfo.
Driver info
Driver version 6.14.10.7718
Vendor Microsoft Corporation
Renderer GDI Generic
OpenGL version 1.1.0
Extension lists
Extensions GL_EXT_bgra
GL_EXT_paletted_texture
GL_WIN_swap_hint
WGL extensions
Is there anyone who have a clue of what is going on in this case?