Welcome to the OpenGL Discussion and Help Forums.
OpenGL.org is now being...
01-27-2016, 07:58 AM
Questions from end-users on how to best use OpenGL with their hardware, applications & games
IntelHD 520 vs NVIDIA 940M...
02-03-2016, 12:07 PM
Discussion about 3D math and linear algebra that is essential as a background to OpenGL coding
Rotate point sprite given a...
02-05-2016, 03:24 AM
If you are just beginning to code with OpenGL, post your questions here
What am I missing ?
Today, 11:09 AM
For experienced OpenGL programmers - advanced topics and discussions
Issue with using bindless...
02-05-2016, 01:03 PM
Discussion about the OpenGL Shading Language and related ARB extensions
Shaders for pointcloud of...
02-04-2016, 02:08 AM
Discussions specific to OpenGL coding under Windows
02-05-2016, 03:12 AM
Discussions specific to Linux - getting things to work, hardware acceleration and coding
How to remove an FPS cap from...
01-18-2016, 12:45 PM
Coding and performance using OpenGL on the Macintosh
Testing GIF Post
Yesterday, 03:12 PM
Discussions about OpenGL toolkits and mid-level APIs such as GLUT, GLFW, GLM, etc.
Multiple GLUT objects problem
01-04-2016, 03:48 AM
Driver specific - performance tips, extension support, issues, new releases
OpenGL 2.0+ Problems
02-02-2016, 01:29 AM
Discussions about OpenGL scene graphs & Higher Level APIs such as Open Inventor, IRIS Performer, Open Optimizer
High level APIs alternatives
12-18-2015, 12:27 PM
OpenGL continues to evolve and improve. Here you can offer specific suggestions about what features should be added to future revisions.
01-08-2016, 11:36 AM
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