Toon shading, vertex and per pixel lighting tutorials using the OpenGL Shading Language
Nov 03, 2005
These GLSL demos (GL_062 - GL_066) use the OpenGL Shading Language to demonstrate vertex shading, per pixel lighting, toon shading, multi-texturing and color keying.
Category: Developers •
Posted on 11/03 at 01:44 AM
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