Aug 20, 2012
Watch as Mark Kilgard at SIGGRAPH 2012 explains what’s new with NVIDIA’s OpenGL 4.3 driver support for GeForce and Quadro GPUs. The talk includes demos of OpenGL 4.3’s new compute shader functionality for particle systems and image processing. Or review the slides.
Category: Developers •
Posted on 08/20 at 06:53 PM
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