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Simulating Ship Wakes with the Triton Ocean SDK

Jul 11, 2013

Realistic ship wakes are important for maritime training, and for games that take place at sea. The Triton Ocean SDK 2.3 introduces a novel approach for rendering 3D ship wake effects in OpenGL, including Kelvin wakes, propeller wash / turbulent wakes, bow waves, foam, and spray effects. All done in a single pass, these effects work over 3D waves and can handle ships moving on arbitrary paths. Videos, demos, and evaluation SDK’s are freely available.

Category: Developers

Posted on 07/11 at 06:53 PM


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