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Thread: Does ARB_ES2_compatibility allow the use of ES 2.0 shaders as well?

  1. #1
    Newbie Newbie
    Join Date
    Jun 2014
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    1

    Does ARB_ES2_compatibility allow the use of ES 2.0 shaders as well?

    I currently have a mostly unified render path based around ES 2.0, with some platform specific pieces for desktop. I would really like to get rid of those platform specific pieces. That being said, will using ARB_ES2_compatibility allow me to use native ES 2.0 shaders within the desktop environment without modification? Thanks in advance.

  2. #2
    Advanced Member Frequent Contributor arekkusu's Avatar
    Join Date
    Nov 2003
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    782
    You'll need to prepend "#version 100".

    ...and there's no provision for any ES-specific #extensions...

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