I’m taking an intro graphics class at my university, and it is terrible. We jumped right into rasterization algorithms without discussing our motivations for doing so, and my professor teaches fixed-function OpenGL.
To take my education into my own hands, I’ve ordered Foundations of 3D Computer Graphics and I’m eyeing Modern OpenGL resources round up (google it) and the OpenGL SuperBible, but this is all a lot of theory and not enough application. Is there some website out there with cool examples of what you can do with OpenGL (hey, maybe it’s somewhere on this forum)? It’d be nice to focus my learning on something instead of aimlessly reading a textbook.
Also, I can only use OpenGL 2.1 and GLSL 1.20 on my laptop, so following tutorials is pretty frustrating.