I am trying to draw numbers to the screen, I want to erase the 1 in 100 to 2 in 200 for game scoring. Here is the code I am working on.
Code :void drawBitmapText(char *string,float x,float y,float z) { char *c; glRasterPos3f(x, y,z); for (c=string; *c != '\0'; c++) { glutBitmapCharacter(GLUT_BITMAP_TIMES_ROMAN_24, *c); } } void brick_collision() { if(bricks[2][4]==true) { drawBitmapText("100",4.0f,2.0f,0.0f); } if(bricks[2][3]==true) { drawBitmapText("200",4.0f,2.0f,0.0f); }



Reply With Quote