Hello everyone,
The movies these days have the capability of high-resolution graphics.
And while watching a movie I wondered how they made the hair.
So I searched for how this is done in OpenGL, unfortunately I couldn’t find much covering the subject.
I found one tutorial (mainly for Direct3D) which explains a way to render fur, but it doesn’t look to me it can be used as hair too. It also seems to lack resolution to me. (Generating Fur in DirectX or OpenGL Easily - Tutorials made easy!)
I hope anyone could tell me how I could apply hair on objects (e.g. faces) in OpenGL.
Thanks in advance,
Dennis
However I suppose you could imagine what I mean, I found two images (with google) which represent the result what I am looking for: