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Thread: GL_ARB_Debug_Output - what do you need ?

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  1. #1
    Junior Member Newbie
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    GL_ARB_Debug_Output - what do you need ?

    If you could talk with Graphic Drivers Developers about GL_ARB_Debug_Output extension, what type of messages you would ask them to be printed out by driver? What use cases should this extensions consider? What debug messages would be most important for you?

    Please write concrete use cases, all suggestions will be taken into notice!

    More info about extension itself:
    http://www.opengl.org/registry/specs...bug_output.txt

    Thanks,
    Karol

  2. #2
    Senior Member OpenGL Pro
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    If you could talk with Graphic Drivers Developers[..]


    Are you among these elite few?

  3. #3
    Junior Member Newbie
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    Yes, I am, and I want to make your life easier

  4. #4
    Senior Member OpenGL Pro Aleksandar's Avatar
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    May we ask what company is about?

  5. #5
    Senior Member OpenGL Pro
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    Currently many gl functions generate a single error like GL_INVALID_ENUM for several error conditions. Any additional information that could clarify the error would be useful.

    To be honest the most useful thing to me would be a symbolic debugger for shaders

  6. #6
    Junior Member Newbie
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    @Aleksandar: I'm working at Intel on our graphic drivers.
    @tonyo_au: Thanks for sharing some info with us.
    I'm encouraging everybody to give more examples!

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