I have a problem using GLFW and GLEW. When I ask for a 3.3 or 3.2 context, I get an GL_INVALID_ENUM error after calling glewInit(). However when I ask for a 3.1 or 3.0 context I don’t get any error. I am using the latest version of GLEW, and the latest catalyst drivers.
int main() {
int err;
if (glfwInit() != GL_TRUE) {
glfwTerminate();
return 1;
}
glfwOpenWindowHint(GLFW_OPENGL_VERSION_MAJOR, 3);
glfwOpenWindowHint(GLFW_OPENGL_VERSION_MINOR, 3);
if (glfwOpenWindow(640, 480, 8, 8, 8, 0, 0, 0, GLFW_WINDOW) != GL_TRUE) {
glfwTerminate();
return 1;
}
err = glewInit();
if (GLEW_OK != err)
{
glfwTerminate();
return 1;
}
err = glGetError(); // Here I get GL_INVALID_ENUM
// Output some info to console
std::cout << glGetString(GL_VERSION);
err = glGetError();