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Thread: glext.h bug

  1. #1
    Super Moderator Frequent Contributor Groovounet's Avatar
    Join Date
    Jul 2004
    Posts
    934

    glext.h bug

    Hi!

    It's been a while so maybe you didn't notice. All the entry points of the lastest extensions are missing:

    Code :
    #ifndef GL_NV_texture_barrier
    #define GL_NV_texture_barrier 1
    #ifdef GL_GLEXT_PROTOTYPES
    GLAPI void APIENTRY glTextureBarrierNV (void);
    #endif /* GL_GLEXT_PROTOTYPES */
    typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void);
    #endif
     
    #ifndef GL_AMD_shader_stencil_export
    #define GL_AMD_shader_stencil_export 1
    #endif
     
    #ifndef GL_AMD_seamless_cubemap_per_texture
    #define GL_AMD_seamless_cubemap_per_texture 1
    #endif
     
    #ifndef GL_AMD_conservative_depth
    #define GL_AMD_conservative_depth 1
    #endif
     
    #ifndef GL_EXT_shader_image_load_store
    #define GL_EXT_shader_image_load_store 1
    #endif
     
    #ifndef GL_EXT_vertex_attrib_64bit
    #define GL_EXT_vertex_attrib_64bit 1
    #endif
     
    #ifndef GL_NV_gpu_program5
    #define GL_NV_gpu_program5 1
    #endif
     
    #ifndef GL_NV_gpu_shader5
    #define GL_NV_gpu_shader5 1
    #endif
     
    #ifndef GL_NV_shader_buffer_store
    #define GL_NV_shader_buffer_store 1
    #endif
     
    #ifndef GL_NV_tessellation_program5
    #define GL_NV_tessellation_program5 1
    #endif
     
    #ifndef GL_NV_vertex_attrib_integer_64bit
    #define GL_NV_vertex_attrib_integer_64bit 1
    #endif
     
    #ifndef GL_NV_multisample_coverage
    #define GL_NV_multisample_coverage 1
    #endif
     
    #ifndef GL_AMD_name_gen_delete
    #define GL_AMD_name_gen_delete 1
    #endif
     
    #ifndef GL_AMD_transform_feedback3_lines_triangles
    #define GL_AMD_transform_feedback3_lines_triangles 1
    #endif

  2. #2
    Member Regular Contributor
    Join Date
    Apr 2009
    Posts
    268

    Re: glext.h bug

    May have to do with these extensions being commented out in gl.spec ...
    Looks like its still WIP.

  3. #3
    Administrator Regular Contributor
    Join Date
    Aug 2001
    Location
    NVIDIA, Fort Collins, CO, USA
    Posts
    184

    Re: glext.h bug

    We are aware - we prioritized getting the EXTs out over updating gl.spec. It'll be done soon.

    Barthold
    (with my ARB hat on)

  4. #4
    Super Moderator Frequent Contributor Groovounet's Avatar
    Join Date
    Jul 2004
    Posts
    934

    Re: glext.h bug

    Great thanks!

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