http://developer.nvidia.com/object/opengl_3_driver.html
Check out new linux drivers with support for OGL 3
http://developer.nvidia.com/object/opengl_3_driver.html
Check out new linux drivers with support for OGL 3
Anyone try it yet? Probably my mistake, I’m getting
XRequest.144: BadMatch (invalid parameter attributes) 0x3e0000e
0.365632 (5) OpenGL version 2.1.2 NVIDIA 177.61.02
XRequest.144: BadMatch (invalid parameter attributes) 0x0
XRequest.144: BadMatch (invalid parameter attributes) 0x0
XRequest.144: BadMatch (invalid parameter attributes) 0x0
XRequest.144: BadMatch (invalid parameter attributes) 0x0
Let me know if someone got it to work.
Yes, my misread. You must still use glXMakeContextCurrent with a pbuffer/window, not None. Also it seems the glString returns 2.1.2, yet my version 130 shader programs work.
In the news item for this on the front page it mentions:
“Now allows rendering to a FBO with mixed-size attachments”
By this do they mean different size pixel formats or actually different w&h dimensions of the attachments?
Thanks
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