-
Texture bug?
Following is my fragment program for hatching effect rendering:
varying vec3 HatchWeights0;
varying vec3 HatchWeights1;
uniform sampler2D Hatch0;
uniform sampler2D Hatch1;
uniform sampler2D Hatch2;
uniform sampler2D Hatch3;
uniform sampler2D Hatch4;
uniform sampler2D Hatch5;
void main (void)
{
vec4 hatchTex0 = texture2D(Hatch0, vec2(gl_TexCoord[0])) * HatchWeights0.x;
vec4 hatchTex1 = texture2D(Hatch1, vec2(gl_TexCoord[0])) * HatchWeights0.y;
vec4 hatchTex2 = texture2D(Hatch2, vec2(gl_TexCoord[0])) * HatchWeights0.z;
vec4 hatchTex3 = texture2D(Hatch3, vec2(gl_TexCoord[0])) * HatchWeights1.x;
vec4 hatchTex4 = texture2D(Hatch4, vec2(gl_TexCoord[0])) * HatchWeights1.y;
vec4 hatchTex5 = texture2D(Hatch5, vec2(gl_TexCoord[0])) * HatchWeights1.z;
vec4 hatchColor1 = hatchTex0+hatchTex2+hatchTex4;
vec4 hatchColor2 = hatchTex1+hatchTex3+hatchTex5;
gl_FragColor = hatchColor1;
}
It is work, but what I want is
gl_FragColor = hatchColor1+hatchColor2;
This will have error when call glUseProgramObjectARB(0);
It will be ok, if in this way,
gl_FragColor = hatchColor1;
or
gl_FragColor = hatchColor2;
or
gl_FragColor = sum of any three color item.
I have tried use clamp(?, 0.0, 1.0), or
gl_FragColor = hatchColor1*0.5+hatchColor2*0.5, but all can't pass it?
Could anyone give me some hints?
By the way, I am using ATI 9800XT and lastest driver.
-
Junior Member
Regular Contributor
Re: Texture bug?
Take a look at this thread : http://www.opengl.org/discussion_boa...ML/000014.html
It seems that ATI's glSlang-Implementation has problems with texture-reads and moreover mistakes some normale reads as dependant reads. This has (if I'm not mistaken) also been a problem in ARB_FP, but seems to have been fixed there.
Hope that this also gets fixed in a comming driver release, since it's sad that you can't do more than 5 texturereads even with some tricks and workarounds.
-
Re: Texture bug?
Thanks for the information.
It seems I have to wait for ATI guys fix the bug. 
[This message has been edited by tang_m (edited 02-10-2004).]
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules