hi,
i’ve returned to the study of vp-fp… now i have a new (lame as usual) question:
if i change my rendering options do i have to change vp-fp too?
Simple example:
i have a geometry that i want to render. Just diffuse color, nothing else. Then with a keystroke i switch to a cubemapped reflection map, and then back again to untextured simple geo.
Now may I use just a couple of vp-fp or must i have two set of em, one for the untextured geometry and one for the textured one?
Thx for the help bye the gunslinger
I made a little test and here is what happened:
i have two very basic vp-fp: they manage unlit + simple textured meshes. Actually they show my untextured geometry (right the same as not using any shader). If i turn on enviroment mapping all goes black, and just stay black, even if i disable the cube map. Any idea of what is happening??? thx G.
[This message has been edited by gunslinger (edited 02-23-2004).]