Hi!
How can I set the mouse pointer to a specified position (ie center, of the ogl context) ?
And I want to restrict the mouse pointer in the ogl context, is it possible ?
I use glut for window management…
thanks
Hi!
How can I set the mouse pointer to a specified position (ie center, of the ogl context) ?
And I want to restrict the mouse pointer in the ogl context, is it possible ?
I use glut for window management…
thanks
glutWarpPointer(int x, int y);
To confine the mouse cursor to the window would probably require some glX and/or Xlib calls that I don’t know off the top of my head. Anyway, I’m not sure why you’d want to do such a thing.
Hi!
thanks for your help!
i use fvwm2 with sloppy focus as wm, thus when i
move the mouse, i sometimes loose the window focus because i moved off the window…
Hey… that’s a pretty good reason
Sorry I don’t know the exact answer, but glX and Xlib is where I’d start looking.
Originally posted by Walantis:
i use fvwm2 with sloppy focus as wm, thus when i
move the mouse, i sometimes loose the window focus because i moved off the window…
Hi,
you can/have to use XGrabPointer. Simply pass it your windows as the confine_to parameter.
hope this helps…
bxe Miq
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