How do I get the modelview or projection matrix? I heard I can do it through glGetDoublev() but what OpenGL state value do I pass it?
Thanks!
How do I get the modelview or projection matrix? I heard I can do it through glGetDoublev() but what OpenGL state value do I pass it?
Thanks!
Hi,
The following code will get you the modelview and projection matrix.
GLdouble projection[16];
GLdouble modelview[16];
glGetDoublev(GL_PROJECTION_MATRIX,projection);
glGetDoublev(GL_MODELVIEW_MATRIX,modelview);
Thanks, this works!