Information for "Tutorial1: Creating a Cross Platform OpenGL 3.2 Context in SDL (C / SDL)"

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Display titleTutorial1: Creating a Cross Platform OpenGL 3.2 Context in SDL (C / SDL)
Default sort keyTutorial1: Creating a Cross Platform OpenGL 3.2 Context in SDL (C / SDL)
Page length (in bytes)5,551
Page ID1487
Page content languageEnglish (en)
Page content modelwikitext
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Page creatorJasonBorden (talk | contribs)
Date of page creation17:31, 18 August 2009
Latest editorIlent2 (talk | contribs)
Date of latest edit08:26, 13 April 2014
Total number of edits25
Recent number of edits (within past 90 days)0
Recent number of distinct authors0

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