Difference between revisions of "Tessellation Control Shader"

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== Overview ==
 
== Overview ==
 
== Inputs ==
 
  
 
== Output patch size ==
 
== Output patch size ==
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== Inputs ==
  
 
== Outputs ==
 
== Outputs ==

Revision as of 21:48, 7 November 2012

Tessellation Control Shader
Core in version 4.0
Core ARB extension ARB_tessellation_shader

The Tessellation Control Shader (TCS) is a Shader program written in GLSL who's primary purpose is to determine how much Tessellation is used within a rendered patch.

Overview

Output patch size

Inputs

Outputs

Patch variables

Synchronization

Limitations