Talk:Tutorial: OpenGL 3.0 Context Creation (GLX)

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Revision as of 21:13, 18 July 2009 by FrederikHertzum (Talk | contribs) (New page: == Comments == Whomever made this tutorial should provide comments on the source, like why we would want to use OpenGL 3.0 specifics instead of just using GLX 1.x. ~~~~)

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Comments

Whomever made this tutorial should provide comments on the source, like why we would want to use OpenGL 3.0 specifics instead of just using GLX 1.x.

FrederikHertzum 01:13, 19 July 2009 (UTC)