Changes related to "Texture"
This is a list of changes made recently to pages linked from a specified page (or to members of a specified category). Pages on your watchlist are bold.
5 February 2016
|11:10||OpenGL Object (diff | hist) . . (+44) . . Alfonse (→Multibind)|
|m 11:06||OpenGL Error (diff | hist) . . (+1) . . Alfonse (Link fixup.)|
29 January 2016
|00:20||Sampler (GLSL) (2 changes | history) . . (+66) . . [Alfonse (2×)]|
|00:20 (cur | prev) . . (+13) . . Alfonse (→Version 4.20 binding)|
|00:18 (cur | prev) . . (+53) . . Alfonse (→Binding textures to samplers: Clarified how sampler types get values.)|
23 January 2016
|10:13||Texture Storage (diff | hist) . . (-237) . . Alfonse (→Texture completeness: Textures that are mipmap complete aren't always complete.)|