Changes related to "Shader"

Shader
Jump to: navigation, search

This is a list of changes made recently to pages linked from a specified page (or to members of a specified category). Pages on your watchlist are bold.

Recent changes options
Legend:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes
Show last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide minor edits | Show bots | Hide anonymous users | Hide registered users | Hide my edits

Show new changes starting from 14:11, 8 February 2016
   
Page name:

7 February 2016

     10:32  Rasterization‎ (diff | hist) . . (+37). . Alfonse (Talk | contribs) (Name for discrete elements.)

29 January 2016

     00:20  Sampler (GLSL)‎‎ (2 changes | history) . . (+66). . [Alfonse‎ (2×)]
     00:20 (cur | prev) . . (+13). . Alfonse (Talk | contribs) (Version 4.20 binding)
     00:18 (cur | prev) . . (+53). . Alfonse (Talk | contribs) (Binding textures to samplers: Clarified how sampler types get values.)
     00:18  Uniform (GLSL)‎ (diff | hist) . . (+88). . Alfonse (Talk | contribs) (Implementation limits)

24 January 2016

     12:47  Vertex Rendering‎ (diff | hist) . . (+203). . Alfonse (Talk | contribs) (Instancing: Clarifying issue for draw parameters.)

19 January 2016

     15:09  Layout Qualifier (GLSL)‎ (diff | hist) . . (+54). . Alfonse (Talk | contribs) (Interface components)

9 January 2016

     10:19  Sampler (GLSL)‎‎ (2 changes | history) . . (+143). . [Alfonse‎ (2×)]
     10:19 (cur | prev) . . (-64). . Alfonse (Talk | contribs) (Multibind and textures: Correction and clarification.)
     09:44 (cur | prev) . . (+207). . Alfonse (Talk | contribs) (Binding textures to samplers: Clarified language)