Changes related to "Interface Block (GLSL)"
This is a list of changes made recently to pages linked from a specified page (or to members of a specified category). Pages on your watchlist are bold.
4 July 2015
- (diff | hist) . . Vertex Shader; 22:30 . . (+206) . . Alfonse (→Invocation frequency: Standard frequency.)
18 June 2015
- (diff | hist) . . Fragment Shader; 11:20 . . (+556) . . Alfonse (→Special operations: Added a section for what happens if you have no fragment shader.)