Changes related to "Data Type (GLSL)"
This is a list of changes made recently to pages linked from a specified page (or to members of a specified category). Pages on your watchlist are bold.
26 August 2015
- (diff | hist) . . Buffer Object; 12:48 . . (+142) . . Alfonse (→Copying: Copy to same buffer.)
- (diff | hist) . . Buffer Object; 12:40 . . (+152) . . Alfonse (→Copying)
4 August 2015
- (diff | hist) . . Tessellation; 23:48 . . (+1,239) . . Alfonse (→Tessellation primitive generation: Order of primitive generation specified.)
- (diff | hist) . . m Geometry Shader; 12:36 . . (+29) . . Nguillemot (→Output limitations: more math formatting)
- (diff | hist) . . Geometry Shader; 12:19 . . (+20) . . Alfonse (→Output limitations: Formatting.)