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Show new changes starting from 10:36, 31 May 2016
   

30 May 2016

     14:33  Bindless Texture‎ (diff | hist) . . (+89). . Alfonse (Talk | contribs) (Extension implementation: Typo and link to GL database.)

28 May 2016

     11:50  Core Language (GLSL)‎ (diff | hist) . . (+37). . Alfonse (Talk | contribs) (Dynamically uniform expression)

27 May 2016

     17:30 (User creation log) . . User account Estreme (Talk | contribs) was created ‎

25 May 2016

     15:49  Tessellation Evaluation Shader‎ (diff | hist) . . (+33). . Alfonse (Talk | contribs) (Primitive ordering)
     15:44  Fragment‎ (diff | hist) . . (+488). . Alfonse (Talk | contribs) (Fragment shader inputs)