Sampler Object

From OpenGL.org
Revision as of 20:17, 2 October 2012 by Alfonse (Talk | contribs) (Stub for sampler objects.)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

A Sampler Object is an OpenGL Object that stores the sampling parameters for a Texture access.