Difference between revisions of "Rectangle Texture"
(making a stub.)
(de-pluralizing, per Wikipedia standard.)
|Line 1:||Line 1:|
''Rectangle ''a that has no power-of-two restrictions .
Revision as of 16:40, 16 March 2010
A Rectangle Texture is a Texture that contains a single 2D image with no mipmaps. It has no power-of-two restrictions on its size. Texture coordinates for accessing this texture must be integer values, representing texels within the texture, rather than normalized texture coordinates.
|This article is a stub. You can help the OpenGL Wiki by expanding it.|