Difference between revisions of "Rasterization"

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'''Rasterization''' is the process whereby each individual [[Primitive]] is broken down into discrete elements based on the sample coverage of the primitive.
 
'''Rasterization''' is the process whereby each individual [[Primitive]] is broken down into discrete elements based on the sample coverage of the primitive.
  
 
== See also ==
 
== See also ==
 
* Prior pipeline stage:
 
** [[Vertex Post-Processing]], if present.
 
* Next pipeline stage:
 
** [[Fragment Shader]]
 
  
 
* [[Primitive]]
 
* [[Primitive]]

Revision as of 01:46, 4 October 2012

Rasterization is the process whereby each individual Primitive is broken down into discrete elements based on the sample coverage of the primitive.

See also