Platform specifics: Linux

Revision as of 06:47, 2 August 2012 by Ldo (talk | contribs) (mention Mesa3D)

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This Section explains how to install Drivers to make OpenGL Programs run under Linux and how to use different Libraries/Toolkits to create Opengl Programs.

The standard OpenGL implementation used on Linux systems is Mesa3D. As of this writing, it provides implementations of OpenGL (up to version 3.0), as well as OpenGL ES, both versions 1.1 and 2.0. It includes a software-only implementation of the entire GL stack, but can also use hardware-specific drivers.