Difference between revisions of "Platform specifics: Linux"

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This Section explains how to install Drivers to make OpenGL Programs run under Linux  
 
This Section explains how to install Drivers to make OpenGL Programs run under Linux  
 
and how to use different Libraries/Toolkits to create Opengl Programs.
 
and how to use different Libraries/Toolkits to create Opengl Programs.
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The standard OpenGL implementation used on Linux systems is '''[http://mesa3d.org Mesa3D]'''. As of this writing, it provides implementations of OpenGL (up to version 3.0), as well as [[OpenGL ES]], both versions 1.1 and 2.0. It includes a software-only implementation of the entire GL stack, but can also use hardware-specific drivers.
  
 
*[[OpenGL in Linux: Driver Installation]]
 
*[[OpenGL in Linux: Driver Installation]]
 
*[[OpenGL in Linux: Programming]]
 
*[[OpenGL in Linux: Programming]]
 
*[[SwapInterval aka vsync]]
 
*[[SwapInterval aka vsync]]
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[[Category:Linux]]

Revision as of 07:47, 2 August 2012

This Section explains how to install Drivers to make OpenGL Programs run under Linux and how to use different Libraries/Toolkits to create Opengl Programs.

The standard OpenGL implementation used on Linux systems is Mesa3D. As of this writing, it provides implementations of OpenGL (up to version 3.0), as well as OpenGL ES, both versions 1.1 and 2.0. It includes a software-only implementation of the entire GL stack, but can also use hardware-specific drivers.