# Difference between revisions of "Math and algorithms"

From OpenGL.org

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; [[Calculating a Surface Normal]] : Required from the application by OpenGL for lighting calculations. | ; [[Calculating a Surface Normal]] : Required from the application by OpenGL for lighting calculations. |

## Revision as of 08:54, 30 April 2006

- Calculating a Surface Normal
- Required from the application by OpenGL for lighting calculations.