Difference between revisions of "Math and algorithms"

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m (change the layout a little bit)
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== [[Calculating a Surface Normal]] ==
 
  
Required from the application by OpenGL for lighting calculations.
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== Algorithms ==
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; [[Calculating a Surface Normal]] : Required from the application by OpenGL for lighting calculations.

Revision as of 08:36, 30 April 2006

Algorithms

Calculating a Surface Normal 
Required from the application by OpenGL for lighting calculations.