Difference between revisions of "Main Page"

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__NOTOC__
 
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{{main page block|Welcome to the OpenGL Wiki!|[[Image:Opengl Tiny.gif|right]]This Wiki is a collection of information about OpenGL, as well as frequently asked questions about OpenGL and its API. Tutorials are also welcome and can be hosted on this Wiki.
 
{{main page block|Welcome to the OpenGL Wiki!|[[Image:Opengl Tiny.gif|right]]This Wiki is a collection of information about OpenGL, as well as frequently asked questions about OpenGL and its API. Tutorials are also welcome and can be hosted on this Wiki.
  
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{| width="100%"
 
{| width="100%"
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{{main page block|Getting Started|
 
{{main page block|Getting Started|
 
* [[Getting Started|OpenGL development setup]]
 
* [[Getting Started|OpenGL development setup]]
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* [[Related_toolkits_and_APIs|Additional useful development tools]]
 
* [[Related_toolkits_and_APIs|Additional useful development tools]]
 
}}
 
}}
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{{main page block|FAQs|
 
{{main page block|FAQs|
 
* [[FAQ]]
 
* [[FAQ]]
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** [[GLSL : common mistakes|Common GLSL mistakes]]
 
** [[GLSL : common mistakes|Common GLSL mistakes]]
 
}}
 
}}
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{{main page block|OpenGL Reference|
 
{{main page block|OpenGL Reference|
 
* [[OpenGL Reference|OpenGL {{current version}} function reference]]
 
* [[OpenGL Reference|OpenGL {{current version}} function reference]]
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{{main page block|[[OpenGL Object]]s|
 
{{main page block|[[OpenGL Object]]s|
 
{{object list|short}} }}
 
{{object list|short}} }}
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{{main page block|[[Rendering Pipeline Overview|Rendering pipeline]]|
 
{{main page block|[[Rendering Pipeline Overview|Rendering pipeline]]|
 
{{pipeline list|short}} }}  
 
{{pipeline list|short}} }}  
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{{main page block|[[OpenGL Shading Language]]|
 
{{main page block|[[OpenGL Shading Language]]|
 
{{shader list|short}} }}
 
{{shader list|short}} }}
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{| width="100%"
 
{| width="100%"
| valign="top" width="60%" |{{main page block|OpenGL Concepts|
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| valign="top" width="50%" |{{main page block|OpenGL Concepts|
 
* [[OpenGL Context]]
 
* [[OpenGL Context]]
 
** [[Core And Compatibility in Contexts|Types of contexts]]
 
** [[Core And Compatibility in Contexts|Types of contexts]]
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** [[History of Programmability]]
 
** [[History of Programmability]]
 
}}
 
}}
| valign="top" |{{main page block|Other useful information|
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| valign="top" width="50%" |{{main page block|Other useful information|
 
* [[Math and algorithms|Useful 3D algorithms]]
 
* [[Math and algorithms|Useful 3D algorithms]]
 
* [[Platform Specific|Platform-specific issues]]
 
* [[Platform Specific|Platform-specific issues]]

Revision as of 13:55, 3 October 2014


Welcome to the OpenGL Wiki!

Opengl Tiny.gif
This Wiki is a collection of information about OpenGL, as well as frequently asked questions about OpenGL and its API. Tutorials are also welcome and can be hosted on this Wiki.

Contributions on this wiki are open to the public, you only need to create a user account. We ask that you please respect the content on this wiki and post only information that is relevant to OpenGL.