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Core in version 4.5
Core since version 3.0

glIsVertexArray: determine if a name corresponds to a vertex array object

Function Definition

 GLboolean glIsVertexArray(GLuint array​);
Specifies a value that may be the name of a vertex array object.


glIsVertexArray returns GL_TRUE if array​ is currently the name of a renderbuffer object. If renderbuffer​ is zero, or if array​ is not the name of a renderbuffer object, or if an error occurs, glIsVertexArray returns GL_FALSE. If array​ is a name returned by glGenVertexArrays, by that has not yet been bound through a call to glBindVertexArray, then the name is not a vertex array object and glIsVertexArray returns GL_FALSE.

See Also

glGenVertexArrays, glBindVertexArray, glDeleteVertexArrays


Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.