Fragment Shader

Revision as of 13:23, 8 September 2009 by Alfonse (Talk | contribs) (Stub page for these.)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

A Fragment Shader is a user-supplied program that, when executed, will process a Fragment from the rasterization process into a set of colors and a single depth value.