Difference between revisions of "Fragment Shader"

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(Outline of fragment shader page.)
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A '''Fragment Shader''' is a user-supplied program that, when executed, will process a [[Fragment]] from the rasterization process into a set of colors and a single depth value.
 
A '''Fragment Shader''' is a user-supplied program that, when executed, will process a [[Fragment]] from the rasterization process into a set of colors and a single depth value.
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== Overview ==
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== Inputs ==
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== Outputs ==
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=== Output buffers ===
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== See also ==
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* The previous pipeline stages:
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** [[Vertex Post-Processing]]
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** [[Rasterization]]
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* The next pipeline stage:
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** [[Per-Sample Processing]]
  
 
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Revision as of 00:14, 1 October 2012

A Fragment Shader is a user-supplied program that, when executed, will process a Fragment from the rasterization process into a set of colors and a single depth value.

Overview

Inputs

Outputs

Output buffers

See also