Revision as of 15:12, 6 September 2009 by Alfonse (Talk | contribs) (Adding a category page.)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

This category is for hardware-based features that do not have a direct OpenGL API for their usage. These are, in almost every case, performance optimizations.

Pages in category "Hardware"

The following 2 pages are in this category, out of 2 total.