Difference between revisions of "Category:Core API Ref Vertex Arrays"

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The core OpenGL API reference for functions that create, modify, and destroy [[Vertex Array Object|vertex array objects]]. They use [[Vertex Buffer Object|buffer objects as the source for vertex and index data]]. These are a key component in [[Vertex Specification|sending vertex data to the GPU]].
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The core OpenGL API reference for functions that create and destroy [[Vertex Array Object|vertex array objects]], as well as modify the state within them. They use [[Vertex Buffer Object|buffer objects as the source for vertex and index data]]. These are a key component in [[Vertex Specification|sending vertex data to the GPU]].
  
 
[[Category:Core API Reference|Vertex Arrays]]
 
[[Category:Core API Reference|Vertex Arrays]]

Revision as of 15:31, 15 November 2012

The core OpenGL API reference for functions that create and destroy vertex array objects, as well as modify the state within them. They use buffer objects as the source for vertex and index data. These are a key component in sending vertex data to the GPU.