Difference between revisions of "Category:Core API Ref Texturing"

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The core OpenGL API functions for creating, managing, binding, and deleting [[Texture|textures]] and [[Sampler Object|sampler objects]].
 
The core OpenGL API functions for creating, managing, binding, and deleting [[Texture|textures]] and [[Sampler Object|sampler objects]].
  
[[Category:Core API Reference]]
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[[Category:Core API Reference|Texturing]]

Revision as of 11:44, 26 February 2012

The core OpenGL API functions for creating, managing, binding, and deleting textures and sampler objects.