Built-in Function (GLSL)

From OpenGL.org
Revision as of 14:51, 22 October 2012 by Alfonse (Talk | contribs) (Alfonse moved page GLSL Standard Function to Built-in Function (GLSL): Better name)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

The OpenGL Shading Language defines a number of standard functions. Some standard functions are specific to certain shader stages, while most are available in any stage. There is reference documentation for these functions available here.