Talk:Related toolkits and APIs
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Annotation to the "Toolkits to bridge OpenGL and the Window System" section: A Widget set (like Motif or Lesstif in Linux) is not necessarily needed. All that an application needs is Xlib and the GLX extension.
Debuggers and Profilers etc.[edit]
Shall we add a section about debuggers and utilities to be used with openGL ?
- That would be very useful, Seems like OpenGl doesn't have stuff like NVPerfKit and Parallel Nsight --Stoopdapoop 16:07, 6 March 2012 (PST)
Broken Link for Fur benchmark[edit]
The link doesn't go anywhere, does anyone know of a mirror? Is the utility even still relevant? --Stoopdapoop 16:07, 6 March 2012 (PST)
- You're talking about the link on the Getting started page, not this page. Alfonse 23:49, 6 March 2012 (PST)
- I have fixed the link to go to FurMark. Alfonse 23:56, 6 March 2012 (PST)
- ah, you're right, but thanks for the fix --Stoopdapoop 02:13, 10 March 2012 (PST)
Not a library[edit]
These:
- DDS : The DDS image format is a useful format that Microsoft has developed for Direct3D but that doesn't mean you can't use it in OpenGL programs. DevIL (see a few lines above for the link) supports reading the DDS format. Also, you might want to check nVidia's Developer section for more DDS tools nVidia's Legacy Texture Tools.
- BC7 : The BC7 compression format is a new compression technique. Also called BPTC. If you need to compress a image such as TGA to BC7, here is a tool from nVidia : BC7-export tool. It is a command line tool and it has been reported that compression can take up to 90 minutes for a 1920x1080 image.
are not image libraries. The BC7 tool is a command-line program for generating image data, not for loading it.