Changes related to "General OpenGL"
This is a list of changes made recently to pages linked from a specified page (or to members of a specified category). Pages on your watchlist are bold.
26 April 2015
- (diff | hist) . . Program Introspection; 03:26 . . (+314) . . Alfonse (→Resource indices: Clarified that resources in an interface are arrayed.)
25 April 2015
- (diff | hist) . . Buffer Object; 16:18 . . (+597) . . Alfonse (→Binding indexed targets: Info on glBindBufferBase.)
24 April 2015
- (diff | hist) . . Framebuffer Object; 06:59 . . (+70) . . Alfonse (→Layered Images: Linking directly to layered rendering.)
- (diff | hist) . . Array Texture; 06:57 . . (+237) . . Alfonse (→Cubemap arrays: Added detail + proper redirect.)
- (diff | hist) . . Array Texture; 06:51 . . (+132) . . Alfonse (→Access in shaders: A legacy notation)