Changes related to "Category:OpenGL Shading Language"
This is a list of changes made recently to pages linked from a specified page (or to members of a specified category). Pages on your watchlist are bold.
3 May 2015
- (diff | hist) . . GLSL Object; 18:30 . . (+214) . . Alfonse (→State setting)
- (diff | hist) . . Built-in Variable (GLSL); 16:12 . . (-18) . . Alfonse (Uniforms are not limited to fragment shaders.)
- (diff | hist) . . Built-in Variable (GLSL); 16:03 . . (-1) . . Alfonse (→Constants: Change in accord with GLSL 4.50.)
- (diff | hist) . . Type Qualifier (GLSL); 07:04 . . (+135) . . Alfonse (→Buffer: Clarification that buffer variables exist.)