Changes related to "Category:Algorithm"

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Show new changes starting from 16:56, 18 April 2015
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15 April 2015

  • (diff | hist) . . Compute eye space from window space‎; 18:56 . . (+150). .Alfonse (Talk | contribs)(Optimized method from XYZ of gl_FragCoord: Moved Leadworks link to a reference section, due to lack of generality. It's numerically identical; it just assumes a certain depth range and perspective matrix formulation.)